Unity 2d platformer movement controller tutorial. Setting up our 2d platformer scene. We will need a few things to setup our scene. We firstly need to add some folders to our project. Use cinemachine to introduce camera shake for feedback to the player of your platformer game.Dec 28, 2020 · Created by Tim Bonzon, an expert animator and Unity developer, this eBook will show you how to work with several of Unity’s animation features – including to the Animator component, the Animation Timeline, Cinemachine, and more. You will also learn to rig, animate, and create animation states for a 2D character from scratch directly in Unity.
Cinemachine is a suite of powerful camera modules useful in games and in film. We’ll chat directly with advanced users leveraging Cinemachine in both forms, discuss the future of the product, and then have a live Q&A session with these creators and the Unity Cinemachine team. Learn more about Cinemachine.
The character wasn't too visible because the background color was matching his body color, so I found an outline shader and add it to the project. The shader is made by Ryan Nielson quite some time ago in Unity 5.6 but it worked just fine with my unity version.